VanRtkDbg/Assets/Scripts
SherlockShiYL 07f1f55a7e Add round system in UIDeck 2022-03-23 14:09:25 -07:00
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Camp.cs Add camp. 2022-03-15 23:50:58 -07:00
Camp.cs.meta Add camp. 2022-03-15 23:50:58 -07:00
CardData.cs Basic fighting logic. 2022-03-15 03:20:00 -07:00
CardData.cs.meta Revert "Remove all meta files" 2022-03-16 13:03:29 +08:00
CardDisplay.cs Draw, Shuffle, Display DrawList, Display DiscardList, Use a card in hand. 2022-03-17 15:17:51 -07:00
CardDisplay.cs.meta Revert "Remove all meta files" 2022-03-16 13:03:29 +08:00
CardTag.cs Added CardData/CardTag placeholders 2022-03-08 14:12:02 +08:00
CardTag.cs.meta Revert "Remove all meta files" 2022-03-16 13:03:29 +08:00
Cell.cs Renamed cell.cs to Cell.cs to fix the compile issue 2022-03-16 13:21:21 +08:00
Cell.cs.meta Renamed cell.cs to Cell.cs to fix the compile issue 2022-03-16 13:21:21 +08:00
CellMap.cs Moving Logic. 2022-03-14 15:34:06 -07:00
CellMap.cs.meta Revert "Remove all meta files" 2022-03-16 13:03:29 +08:00
Deck.cs Add round system in UIDeck 2022-03-23 14:09:25 -07:00
Deck.cs.meta Push test 2022-03-16 14:59:40 -07:00
Unit.cs Add camp. 2022-03-15 23:50:58 -07:00
Unit.cs.meta Revert "Remove all meta files" 2022-03-16 13:03:29 +08:00
UnitManager.cs Fix bugs. 2022-03-15 23:21:32 -07:00
UnitManager.cs.meta Revert "Remove all meta files" 2022-03-16 13:03:29 +08:00
cell.cs Moving Logic. 2022-03-14 15:34:06 -07:00
cell.cs.meta Revert "Remove all meta files" 2022-03-16 13:03:29 +08:00