Added CardData/CardTag placeholders

pull/1/head
Frank Xu 2022-03-08 14:12:02 +08:00
parent c556bb0763
commit 3e754743ec
22 changed files with 680 additions and 209 deletions

8
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "New Card Data", menuName = "Card/Card Data")]
public class CardData : ScriptableObject
{
public new string name;
public string description;
public Sprite artwork;
public int cost;
public int attack;
public int defense;
public int movement = 1;
public CardTag[] cardTags;
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CardScript : MonoBehaviour
{
public CardData cardData;
// Start is called before the first frame update
void Start()
{
}
}

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12
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "New Card Tag", menuName = "Card/Card Tag")]
public class CardTag : ScriptableObject
{
public new string name;
public string description;
public Sprite artwork;
}

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