Push test
parent
0d111a7cad
commit
67923e8d57
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@ -123,6 +123,56 @@ NavMeshSettings:
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debug:
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debug:
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m_Flags: 0
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m_Flags: 0
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m_NavMeshData: {fileID: 0}
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m_NavMeshData: {fileID: 0}
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--- !u!1 &344141827
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 344141829}
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- component: {fileID: 344141828}
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m_Layer: 0
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m_Name: Deck
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &344141828
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 344141827}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4e2b93d08c3a9bb4c84596f4a7ff0c8b, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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cardDataList: []
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drawList: []
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handList: []
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discardList: []
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wasteList: []
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randomSeed: 0
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--- !u!4 &344141829
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 344141827}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &2076520015
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--- !u!1 &2076520015
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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