From b791f0f5d20ce13ffc24c51e9d43536ef0da22e5 Mon Sep 17 00:00:00 2001 From: Frank Xu Date: Wed, 16 Mar 2022 13:21:21 +0800 Subject: [PATCH] Renamed cell.cs to Cell.cs to fix the compile issue --- Assets/Scripts/Cell.cs | 29 +++++++++++++++++++++++++++++ Assets/Scripts/Cell.cs.meta | 11 +++++++++++ 2 files changed, 40 insertions(+) create mode 100644 Assets/Scripts/Cell.cs create mode 100644 Assets/Scripts/Cell.cs.meta diff --git a/Assets/Scripts/Cell.cs b/Assets/Scripts/Cell.cs new file mode 100644 index 0000000..ffd8c95 --- /dev/null +++ b/Assets/Scripts/Cell.cs @@ -0,0 +1,29 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Cell : MonoBehaviour +{ + public int xPos; + public int yPos; + public Unit standingUnit; + + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } + + private void OnMouseDown() + { + //Debug.Log("点击了单元格。"); + //Debug.Log("位置: " + transform.position.x + "," + transform.position.y); + Debug.Log("位置: " + (xPos+1) + "," + (yPos+1)); + } +} diff --git a/Assets/Scripts/Cell.cs.meta b/Assets/Scripts/Cell.cs.meta new file mode 100644 index 0000000..ce664e2 --- /dev/null +++ b/Assets/Scripts/Cell.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7e1c46da2d32eb24a9a852c1d1e43de6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: