Change variables of cardDisplay.
parent
fb93ab693f
commit
5f1965667e
|
@ -1512,6 +1512,7 @@ RectTransform:
|
|||
- {fileID: 1973886306}
|
||||
- {fileID: 263713420}
|
||||
- {fileID: 5334463587201139456}
|
||||
- {fileID: 6880760287070379452}
|
||||
m_Father: {fileID: 3351518597856635956}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -1520,6 +1521,141 @@ RectTransform:
|
|||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &2283412729387017120
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1190278128854001673}
|
||||
- component: {fileID: 4832866463948114768}
|
||||
- component: {fileID: 5443227565047484921}
|
||||
m_Layer: 0
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1190278128854001673
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2283412729387017120}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6880760287070379452}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 200, y: 20}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4832866463948114768
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2283412729387017120}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &5443227565047484921
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2283412729387017120}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_text: Cannot get more cards
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
m_fontColor32:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_enableVertexGradient: 0
|
||||
m_colorMode: 3
|
||||
m_fontColorGradient:
|
||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_fontColorGradientPreset: {fileID: 0}
|
||||
m_spriteAsset: {fileID: 0}
|
||||
m_tintAllSprites: 0
|
||||
m_StyleSheet: {fileID: 0}
|
||||
m_TextStyleHashCode: -1183493901
|
||||
m_overrideHtmlColors: 0
|
||||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontSize: 18
|
||||
m_fontSizeBase: 36
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 1
|
||||
m_fontSizeMin: 18
|
||||
m_fontSizeMax: 72
|
||||
m_fontStyle: 0
|
||||
m_HorizontalAlignment: 2
|
||||
m_VerticalAlignment: 256
|
||||
m_textAlignment: 65535
|
||||
m_characterSpacing: 0
|
||||
m_wordSpacing: 0
|
||||
m_lineSpacing: 0
|
||||
m_lineSpacingMax: 0
|
||||
m_paragraphSpacing: 0
|
||||
m_charWidthMaxAdj: 0
|
||||
m_enableWordWrapping: 0
|
||||
m_wordWrappingRatios: 0.4
|
||||
m_overflowMode: 0
|
||||
m_linkedTextComponent: {fileID: 0}
|
||||
parentLinkedComponent: {fileID: 0}
|
||||
m_enableKerning: 1
|
||||
m_enableExtraPadding: 0
|
||||
checkPaddingRequired: 0
|
||||
m_isRichText: 1
|
||||
m_parseCtrlCharacters: 1
|
||||
m_isOrthographic: 1
|
||||
m_isCullingEnabled: 0
|
||||
m_horizontalMapping: 0
|
||||
m_verticalMapping: 0
|
||||
m_uvLineOffset: 0
|
||||
m_geometrySortingOrder: 0
|
||||
m_IsTextObjectScaleStatic: 0
|
||||
m_VertexBufferAutoSizeReduction: 0
|
||||
m_useMaxVisibleDescender: 1
|
||||
m_pageToDisplay: 1
|
||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_isUsingLegacyAnimationComponent: 0
|
||||
m_isVolumetricText: 0
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!1 &2339368777483364026
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -1897,10 +2033,7 @@ MonoBehaviour:
|
|||
- {fileID: 11400000, guid: 9eb62481994b51e4897a57499081c3db, type: 2}
|
||||
- {fileID: 11400000, guid: 9eb62481994b51e4897a57499081c3db, type: 2}
|
||||
- {fileID: 11400000, guid: 9eb62481994b51e4897a57499081c3db, type: 2}
|
||||
drawList: []
|
||||
drawDisplayList: []
|
||||
handList: []
|
||||
discardList: []
|
||||
discardDisplayList: []
|
||||
wasteList: []
|
||||
randomSeed: 0
|
||||
|
@ -1908,6 +2041,8 @@ MonoBehaviour:
|
|||
cardDisplayTemplate: {fileID: 7657681008272561115}
|
||||
drawListContent: {fileID: 624918691686486625}
|
||||
discardListContent: {fileID: 3370262408006457270}
|
||||
maxCardinHandLimit: 10
|
||||
maxCardRemainLimit: 5
|
||||
--- !u!1 &4772833656592657312
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -2299,6 +2434,43 @@ MonoBehaviour:
|
|||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!1 &5654186365262363981
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6880760287070379452}
|
||||
m_Layer: 0
|
||||
m_Name: LimitWarning
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &6880760287070379452
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5654186365262363981}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1190278128854001673}
|
||||
m_Father: {fileID: 6342785598281792429}
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0}
|
||||
m_AnchorMax: {x: 0.5, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 198.8}
|
||||
m_SizeDelta: {x: 100, y: 20}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &6593117350918236961
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -387,6 +387,54 @@ PrefabInstance:
|
|||
m_Modification:
|
||||
m_TransformParent: {fileID: 1455724355}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1368154424702687206, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1368154424702687206, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1368154424702687206, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1368154424702687206, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1368154424702687206, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1368154424702687206, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2224386513268639486, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2224386513268639486, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2224386513268639486, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2224386513268639486, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2224386513268639486, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2224386513268639486, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3351518597856635956, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
|
@ -471,9 +519,129 @@ PrefabInstance:
|
|||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3949232578393738854, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3949232578393738854, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3949232578393738854, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3949232578393738854, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3949232578393738854, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3949232578393738854, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4683416251428496599, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: UIDeck
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4951491574161479434, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4951491574161479434, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4951491574161479434, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4951491574161479434, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4951491574161479434, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4951491574161479434, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6691872718163008490, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6691872718163008490, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6691872718163008490, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6691872718163008490, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6691872718163008490, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6691872718163008490, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6915207597938486102, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6915207597938486102, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6915207597938486102, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6915207597938486102, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6915207597938486102, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6915207597938486102, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8299245348046405515, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8299245348046405515, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8299245348046405515, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8299245348046405515, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8299245348046405515, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8299245348046405515, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 0890cb6eff04b7c46be2a388688fe4d6, type: 3}
|
||||
|
|
|
@ -7,14 +7,13 @@ public class Deck : MonoBehaviour
|
|||
{
|
||||
public List<CardData> cardDataList;
|
||||
|
||||
public List<CardData> drawList;
|
||||
// Control Card Display
|
||||
//public List<CardData> drawList;
|
||||
public List<GameObject> drawDisplayList;
|
||||
|
||||
public List<CardData> handList;
|
||||
//public List<CardData> handList;
|
||||
//public List<GameObject> handDisplayList;
|
||||
|
||||
public List<CardData> discardList;
|
||||
// Control Card Display
|
||||
//public List<CardData> discardList;
|
||||
public List<GameObject> discardDisplayList;
|
||||
|
||||
public List<CardData> wasteList;
|
||||
|
@ -26,14 +25,26 @@ public class Deck : MonoBehaviour
|
|||
public GameObject drawListContent;
|
||||
public GameObject discardListContent;
|
||||
|
||||
private int cardInHandAmount = 0;
|
||||
// Card Limit
|
||||
public int maxCardinHandLimit = 10;
|
||||
public int maxCardRemainLimit = 5;
|
||||
|
||||
private GameObject reachCardinHandLimitWarningDisplay;
|
||||
private float warningDisplayCountDown;
|
||||
private float warningDisplayTime = 1.0f;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
reachCardinHandLimitWarningDisplay = transform.Find("Content/LimitWarning").gameObject;
|
||||
reachCardinHandLimitWarningDisplay.SetActive(false);
|
||||
|
||||
randomSeed = 200;
|
||||
Random.InitState(randomSeed);
|
||||
for (int i = 0; i < cardDataList.Count; i++)
|
||||
{
|
||||
drawList.Add(cardDataList[i]);
|
||||
//drawList.Add(cardDataList[i]);
|
||||
GameObject tempDrawDisplay = Instantiate(cardDisplayTemplate.gameObject, transform.Find("DrawListContent/Viewport/Content"));
|
||||
tempDrawDisplay.transform.Find("Card").gameObject.GetComponent<CardDisplay>().SetCardData(cardDataList[i]);
|
||||
tempDrawDisplay.transform.Find("Button").gameObject.GetComponent<Image>().sprite = cardDataList[i].artwork;
|
||||
|
@ -50,24 +61,44 @@ public class Deck : MonoBehaviour
|
|||
|
||||
}
|
||||
|
||||
private void FixedUpdate()
|
||||
{
|
||||
if (warningDisplayCountDown >= 0.0f)
|
||||
{
|
||||
warningDisplayCountDown -= Time.deltaTime;
|
||||
if (warningDisplayCountDown <= 0.0f)
|
||||
{
|
||||
DeactivateCardInHandLimitWarning();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawCards(int amount)
|
||||
{
|
||||
for (int i = 0; i < amount; i++)
|
||||
{
|
||||
if (drawList.Count == 0)
|
||||
if (cardInHandAmount > maxCardinHandLimit - 1)
|
||||
{
|
||||
ActivateCardInHandLimitWarning();
|
||||
return;
|
||||
}
|
||||
if (drawDisplayList.Count == 0)
|
||||
{
|
||||
Shuffle();
|
||||
}
|
||||
if(drawList.Count==0)
|
||||
if (drawDisplayList.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int randomIndex = Random.Range(0, drawList.Count);
|
||||
int randomIndex = Random.Range(0, drawDisplayList.Count);
|
||||
GameObject cardObj = Instantiate(handCardTemplate.gameObject, transform.Find("Content/HandList"));
|
||||
var tempCardData = drawDisplayList[randomIndex].transform.Find("Card").gameObject.GetComponent<CardDisplay>().cardData;
|
||||
cardObj.transform.Find("Card").gameObject.GetComponent<CardDisplay>().SetCardData(tempCardData);
|
||||
cardObj.transform.Find("Button").gameObject.GetComponent<Image>().sprite = tempCardData.artwork;
|
||||
cardObj.SetActive(true);
|
||||
cardObj.transform.Find("Card").gameObject.GetComponent<CardDisplay>().SetCardData(drawList[randomIndex]);
|
||||
cardObj.transform.Find("Button").gameObject.GetComponent<Image>().sprite = drawList[randomIndex].artwork;
|
||||
drawList.RemoveAt(randomIndex);
|
||||
cardInHandAmount++;
|
||||
//handDisplayList.Add(cardObj);
|
||||
//handList.Add(drawList[randomIndex]);
|
||||
Destroy(drawDisplayList[randomIndex]);
|
||||
drawDisplayList.RemoveAt(randomIndex);
|
||||
}
|
||||
|
@ -83,55 +114,65 @@ public class Deck : MonoBehaviour
|
|||
//}
|
||||
//else
|
||||
//{
|
||||
discardList.Add(handList[index]);
|
||||
|
||||
//}
|
||||
handList.RemoveAt(index);
|
||||
}
|
||||
|
||||
public void UseThisCard(GameObject card)
|
||||
{
|
||||
GameObject tempDiscardDisplay = Instantiate(cardDisplayTemplate.gameObject, transform.Find("DiscardListContent/Viewport/Content"));
|
||||
tempDiscardDisplay.SetActive(true);
|
||||
tempDiscardDisplay.transform.Find("Card").gameObject.GetComponent<CardDisplay>().SetCardData(card.transform.Find("Card").gameObject.gameObject.GetComponent<CardDisplay>().cardData);
|
||||
tempDiscardDisplay.transform.Find("Button").gameObject.GetComponent<Image>().sprite = card.transform.Find("Card").gameObject.gameObject.GetComponent<CardDisplay>().cardData.artwork;
|
||||
tempDiscardDisplay.transform.Find("Card").gameObject.GetComponent<CardDisplay>().SetCardData(card.transform.Find("Card").GetComponent<CardDisplay>().cardData);
|
||||
tempDiscardDisplay.transform.Find("Button").gameObject.GetComponent<Image>().sprite = card.transform.Find("Card").GetComponent<CardDisplay>().cardData.artwork;
|
||||
discardDisplayList.Add(tempDiscardDisplay);
|
||||
discardList.Add(card.transform.Find("Card").gameObject.gameObject.GetComponent<CardDisplay>().cardData);
|
||||
//discardList.Add(card.transform.Find("Card").gameObject.gameObject.GetComponent<CardDisplay>().cardData);
|
||||
//handDisplayList.Find(card);
|
||||
Destroy(card);
|
||||
cardInHandAmount--;
|
||||
}
|
||||
|
||||
// When unit dead
|
||||
public void AddACardIntoDiscardList(CardData card)
|
||||
{
|
||||
discardList.Add(card);
|
||||
|
||||
}
|
||||
|
||||
public void Shuffle()
|
||||
{
|
||||
// Put all cards in drawList into discardList
|
||||
for (int i = 0; i < drawList.Count; i++)
|
||||
List<CardData> tempCardDataList = new List<CardData>();
|
||||
for (int i = 0; i < drawDisplayList.Count; i++)
|
||||
{
|
||||
discardList.Add(drawList[i]);
|
||||
tempCardDataList.Add(drawDisplayList[i].transform.Find("Card").GetComponent<CardDisplay>().cardData);
|
||||
Destroy(drawDisplayList[i]);
|
||||
}
|
||||
drawDisplayList.Clear();
|
||||
drawList.Clear();
|
||||
//drawList.Clear();
|
||||
|
||||
while (discardList.Count != 0)
|
||||
for (int i = 0; i < tempCardDataList.Count; i++)
|
||||
{
|
||||
int index = Random.Range(0, discardList.Count);
|
||||
drawList.Add(discardList[index]);
|
||||
GameObject tempCardDisplay = Instantiate(cardDisplayTemplate.gameObject,transform.Find("DrawListContent/Viewport/Content"));
|
||||
tempCardDisplay.transform.Find("Card").gameObject.GetComponent<CardDisplay>().SetCardData(discardList[index]);
|
||||
tempCardDisplay.transform.Find("Button").gameObject.GetComponent<Image>().sprite = discardList[index].artwork;
|
||||
tempCardDisplay.transform.Find("Card").gameObject.GetComponent<CardDisplay>().SetCardData(tempCardDataList[i]);
|
||||
tempCardDisplay.transform.Find("Button").gameObject.GetComponent<Image>().sprite = tempCardDataList[i].artwork;
|
||||
tempCardDisplay.SetActive(true);
|
||||
drawDisplayList.Add(tempCardDisplay);
|
||||
discardList[index] = discardList[discardList.Count - 1];
|
||||
discardList.RemoveAt(discardList.Count - 1);
|
||||
};
|
||||
for (int i = 0; i < discardDisplayList.Count; i++)
|
||||
{
|
||||
Destroy(discardDisplayList[i]);
|
||||
}
|
||||
tempCardDataList.Clear();
|
||||
|
||||
while (discardDisplayList.Count != 0)
|
||||
{
|
||||
int index = Random.Range(0, discardDisplayList.Count);
|
||||
GameObject tempCardDisplay = Instantiate(cardDisplayTemplate.gameObject, transform.Find("DrawListContent/Viewport/Content"));
|
||||
CardData tempCardData = discardDisplayList[index].transform.Find("Card").GetComponent<CardDisplay>().cardData;
|
||||
tempCardDisplay.transform.Find("Card").gameObject.GetComponent<CardDisplay>().SetCardData(tempCardData);
|
||||
tempCardDisplay.transform.Find("Button").gameObject.GetComponent<Image>().sprite = tempCardData.artwork;
|
||||
tempCardDisplay.SetActive(true);
|
||||
drawDisplayList.Add(tempCardDisplay);
|
||||
Destroy(discardDisplayList[index]);
|
||||
discardDisplayList.RemoveAt(index);
|
||||
};
|
||||
Debug.LogError(discardDisplayList.Count);
|
||||
discardDisplayList.Clear();
|
||||
}
|
||||
|
||||
public void ActivateDisplayDrawList()
|
||||
|
@ -153,4 +194,23 @@ public class Deck : MonoBehaviour
|
|||
{
|
||||
discardListContent.SetActive(false);
|
||||
}
|
||||
|
||||
private void ActivateCardInHandLimitWarning()
|
||||
{
|
||||
reachCardinHandLimitWarningDisplay.SetActive(true);
|
||||
warningDisplayCountDown = warningDisplayTime;
|
||||
}
|
||||
|
||||
private void DeactivateCardInHandLimitWarning()
|
||||
{
|
||||
reachCardinHandLimitWarningDisplay.SetActive(false);
|
||||
}
|
||||
|
||||
public void EndRound()
|
||||
{
|
||||
if (cardInHandAmount > maxCardRemainLimit)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue