Added CardData/CardTag placeholders
parent
c556bb0763
commit
3e754743ec
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fileFormatVersion: 2
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guid: 8b39dd3e85b19df44b2d2d3d08c259b1
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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||||||
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guid: 6b1560eb36cbf034a8018f7297f42cca
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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||||||
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,24 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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||||||
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: ff8753e834c907545942bdfe8de31484, type: 3}
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m_Name: ZhaoYun
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m_EditorClassIdentifier:
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name: ZhaoYun
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description:
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artwork: {fileID: 0}
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cost: 0
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attack: 0
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defense: 0
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movement: 1
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cardTags:
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- {fileID: 11400000, guid: cf728e5d8a62fa3418d2f3daa01f93df, type: 2}
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- {fileID: 11400000, guid: 53185ea05ebfbd843b009cb14101377a, type: 2}
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fileFormatVersion: 2
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||||||
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guid: 18ccea3ce5e92834bb03d7ba4aaff1a1
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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||||||
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guid: 29138ff75042d784e83244ddb11034ed
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,17 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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||||||
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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||||||
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: c090164f177918042b3be10f378e9b5f, type: 3}
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m_Name: Archer
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m_EditorClassIdentifier:
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name: Archer
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description:
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artwork: {fileID: 0}
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 099176a69eb9a6d408b4d4dba5232c84
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,17 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: c090164f177918042b3be10f378e9b5f, type: 3}
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m_Name: Cavalry
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m_EditorClassIdentifier:
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name: Cavalry
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description:
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artwork: {fileID: 0}
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 53185ea05ebfbd843b009cb14101377a
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,17 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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||||||
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: c090164f177918042b3be10f378e9b5f, type: 3}
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m_Name: Infantry
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m_EditorClassIdentifier:
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name: Infantry
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description:
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artwork: {fileID: 0}
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: cf728e5d8a62fa3418d2f3daa01f93df
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,208 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!29 &1
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OcclusionCullingSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_OcclusionBakeSettings:
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smallestOccluder: 5
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smallestHole: 0.25
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backfaceThreshold: 100
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m_SceneGUID: 00000000000000000000000000000000
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m_OcclusionCullingData: {fileID: 0}
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--- !u!104 &2
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RenderSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 9
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m_Fog: 0
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m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
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m_FogMode: 3
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m_FogDensity: 0.01
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m_LinearFogStart: 0
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m_LinearFogEnd: 300
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m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
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m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
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m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
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m_AmbientIntensity: 1
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m_AmbientMode: 3
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m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
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m_SkyboxMaterial: {fileID: 0}
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m_HaloStrength: 0.5
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m_FlareStrength: 1
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m_FlareFadeSpeed: 3
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m_HaloTexture: {fileID: 0}
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m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
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m_DefaultReflectionMode: 0
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m_DefaultReflectionResolution: 128
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m_ReflectionBounces: 1
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 12
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m_GIWorkflowMode: 1
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m_GISettings:
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serializedVersion: 2
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m_BounceScale: 1
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m_IndirectOutputScale: 1
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m_AlbedoBoost: 1
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m_EnvironmentLightingMode: 0
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m_EnableBakedLightmaps: 0
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m_EnableRealtimeLightmaps: 0
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m_LightmapEditorSettings:
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serializedVersion: 12
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m_Resolution: 2
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m_BakeResolution: 40
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m_AtlasSize: 1024
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m_AO: 0
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m_AOMaxDistance: 1
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m_CompAOExponent: 1
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m_CompAOExponentDirect: 0
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m_ExtractAmbientOcclusion: 0
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m_Padding: 2
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m_LightmapParameters: {fileID: 0}
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||||||
m_LightmapsBakeMode: 1
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m_TextureCompression: 1
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m_FinalGather: 0
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m_FinalGatherFiltering: 1
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m_FinalGatherRayCount: 256
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m_ReflectionCompression: 2
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m_MixedBakeMode: 2
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m_BakeBackend: 0
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m_PVRSampling: 1
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m_PVRDirectSampleCount: 32
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m_PVRSampleCount: 500
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m_PVRBounces: 2
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||||||
m_PVREnvironmentSampleCount: 500
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m_PVREnvironmentReferencePointCount: 2048
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m_PVRFilteringMode: 2
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m_PVRDenoiserTypeDirect: 0
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||||||
m_PVRDenoiserTypeIndirect: 0
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||||||
m_PVRDenoiserTypeAO: 0
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||||||
m_PVRFilterTypeDirect: 0
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||||||
m_PVRFilterTypeIndirect: 0
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||||||
m_PVRFilterTypeAO: 0
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m_PVREnvironmentMIS: 0
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||||||
m_PVRCulling: 1
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||||||
m_PVRFilteringGaussRadiusDirect: 1
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||||||
m_PVRFilteringGaussRadiusIndirect: 5
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||||||
m_PVRFilteringGaussRadiusAO: 2
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m_PVRFilteringAtrousPositionSigmaDirect: 0.5
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||||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
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m_PVRFilteringAtrousPositionSigmaAO: 1
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m_ExportTrainingData: 0
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m_TrainingDataDestination: TrainingData
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m_LightProbeSampleCountMultiplier: 4
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m_LightingDataAsset: {fileID: 0}
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m_LightingSettings: {fileID: 0}
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--- !u!196 &4
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NavMeshSettings:
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serializedVersion: 2
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m_ObjectHideFlags: 0
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m_BuildSettings:
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serializedVersion: 2
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agentTypeID: 0
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agentRadius: 0.5
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agentHeight: 2
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agentSlope: 45
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agentClimb: 0.4
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ledgeDropHeight: 0
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maxJumpAcrossDistance: 0
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minRegionArea: 2
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manualCellSize: 0
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cellSize: 0.16666667
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manualTileSize: 0
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tileSize: 256
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accuratePlacement: 0
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||||||
maxJobWorkers: 0
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preserveTilesOutsideBounds: 0
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debug:
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m_Flags: 0
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||||||
m_NavMeshData: {fileID: 0}
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--- !u!1 &519420028
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GameObject:
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||||||
m_ObjectHideFlags: 0
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||||||
m_CorrespondingSourceObject: {fileID: 0}
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||||||
m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 519420032}
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- component: {fileID: 519420031}
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- component: {fileID: 519420029}
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m_Layer: 0
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m_Name: Main Camera
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m_TagString: MainCamera
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!81 &519420029
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AudioListener:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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||||||
m_GameObject: {fileID: 519420028}
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m_Enabled: 1
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--- !u!20 &519420031
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Camera:
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m_ObjectHideFlags: 0
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||||||
m_CorrespondingSourceObject: {fileID: 0}
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||||||
m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 519420028}
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m_Enabled: 1
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serializedVersion: 2
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m_ClearFlags: 2
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m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
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||||||
m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_FOVAxisMode: 0
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m_SensorSize: {x: 36, y: 24}
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m_LensShift: {x: 0, y: 0}
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m_FocalLength: 50
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m_NormalizedViewPortRect:
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serializedVersion: 2
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x: 0
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y: 0
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width: 1
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height: 1
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near clip plane: 0.3
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far clip plane: 1000
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field of view: 60
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orthographic: 1
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orthographic size: 5
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m_Depth: -1
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m_CullingMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_RenderingPath: -1
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m_TargetTexture: {fileID: 0}
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m_TargetDisplay: 0
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m_TargetEye: 0
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m_HDR: 1
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m_AllowMSAA: 0
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m_AllowDynamicResolution: 0
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||||||
m_ForceIntoRT: 0
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||||||
m_OcclusionCulling: 0
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||||||
m_StereoConvergence: 10
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m_StereoSeparation: 0.022
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--- !u!4 &519420032
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Transform:
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||||||
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 519420028}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -0,0 +1,463 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!29 &1
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OcclusionCullingSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_OcclusionBakeSettings:
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smallestOccluder: 5
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smallestHole: 0.25
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backfaceThreshold: 100
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m_SceneGUID: 00000000000000000000000000000000
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m_OcclusionCullingData: {fileID: 0}
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--- !u!104 &2
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RenderSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 9
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m_Fog: 0
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m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
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m_FogMode: 3
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m_FogDensity: 0.01
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m_LinearFogStart: 0
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m_LinearFogEnd: 300
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||||||
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m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
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m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
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@ -0,0 +1,19 @@
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using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[CreateAssetMenu(fileName = "New Card Data", menuName = "Card/Card Data")]
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|
public class CardData : ScriptableObject
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{
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public new string name;
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public string description;
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public Sprite artwork;
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public int cost;
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public int attack;
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public int defense;
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public int movement = 1;
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public CardTag[] cardTags;
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}
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@ -0,0 +1,13 @@
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using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class CardScript : MonoBehaviour
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|
{
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|
public CardData cardData;
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|
// Start is called before the first frame update
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|
void Start()
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|
{
|
||||||
|
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|
}
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}
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@ -0,0 +1,11 @@
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guid: eeaffccf69df3fc439ce26cfeccb72cd
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,12 @@
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using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[CreateAssetMenu(fileName = "New Card Tag", menuName = "Card/Card Tag")]
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|
public class CardTag : ScriptableObject
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{
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public new string name;
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|
public string description;
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|
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public Sprite artwork;
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}
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fileFormatVersion: 2
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guid: c090164f177918042b3be10f378e9b5f
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userData:
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assetBundleName:
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assetBundleVariant:
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serializedVersion: 2
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m_Scenes:
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m_Scenes:
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- enabled: 1
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path: Assets/Scenes/SampleScene.unity
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path: Assets/Scenes/YellowTurbanRebellion.unity
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Loading…
Reference in New Issue